Right now, Nintendo is doing one of its most important consoles a disservice with such a shoddy implementation on the Switch, but it's genuinely hard to say if it even cares. It's a nostalgic comfort for those who grew up in the 90s, and a compelling curiosity for newcomers, too. Wii VC doesnt have the rumble and save states features, and you cant choose your buttons. The official emulation is the most stable way to emulate the N64 games. The N64 is a much-loved console, housing some of the best early 3D titles ever made. I agree with Darkpyro2, Mupen64 and Project 64 have many issues.
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On the plus side, the backlash to the Expansion Pack service has been so severe – likely exacerbated by its astronomic price point – that we feel Nintendo may at least be pushed to make a statement on the matter. I'd love to be proven wrong, but it's not something Nintendo is typically known for doing. As for the retro collections themselves, the problems run so deep that I simply can't imagine Nintendo taking the time and resources to fix the core issues. If this is Nintendo's plan in the long run, then, it may just be that the N64 and Sega Genesis / Mega Drive collections were ancillary to Expansion Pack's true purpose, though that remains to be seen.
This is a sentiment I pointed out in my initial piece on Nintendo Switch Online Expansion Pack (linked above), where I could see future DLC for upcoming titles like Splatoon 3 being added to the subscription service to incentivize more players to upgrade. We're already seeing this with Animal Crossing: New Horizons' Happy Home Paradise DLC, which is available to Expansion Pack subscribers at no extra cost. Rather, the service might eventually serve as a hub for accessing future downloadable content and expansions for free.
Nintendo didn't do anything about it then, so why would it now?Īs Twitter user TAHK0 interestingly points out, N64 and Sega Genesis / Mega Drive may not even be Expansion Pack's main attraction down the line. For those, online play is nigh unusable thanks to occasional distorted music and out of sync gameplay. That's all before mentioning that Nintendo Switch Online's very own NES and SNES collections still suffer from many of the issues that plague the N64 package. More recently, the Super Mario 3D All-Stars collection on Switch felt listless at best, especially with the poor touch control implementation for Super Mario Galaxy that was nowhere close to as refined as the Wii remote's motion-based pointer. The VC's version of Super Mario Bros., for example, featured off-kilter music and oddly colored sprites.
Even going as far back as the Wii's Virtual Console, imperfect emulation was abound. It's worth reminding folks that Nintendo's history with its own emulation efforts have very rarely been successful.